Mystic Fairy - Freya Idle Heroes
- Transcendence
- Ranger
Hero Information
| Name | Mystic Fairy - Freya Idle Heroes |
| Faction |
|
| Class |
|
Mystic Fairy - Freya Core of Origin Idle Heroes
| Raging Growth Idle Heroes | |
| Lv.1 |
Active Skill: Deals (1000% of Attack) damage to all
enemies, which grants self 1 layer of Evolutionary Factor
, and inflicts Mirage Pollen on 2 random enemies
without Mirage Pollen. Additionally Poisons enemies
with Mirage Pollen once, dealing (800% of Attack)
damage for 2 rounds, and removes 2 Attribute Buffs
from them. Meanwhile, there is a 66% chance to inflict
Mirage Pollen on 1 random enemy without Mirage Pollen
when an ally releases a basic attack or an active
skill to enemies with Mirage Pollen.
Mirage Pollen: Skill effect. Basic attacks or active skills released by heroes with Mirage Pollen have a 35% chance to be dodged (ineffective to Bosses). Poisons all enemies, dealing (400% of Attack) damage to them for 2 rounds when Mirage Pollen disappears. Mirage Pollen disappears when the hero with Mirage Pollen takes basic attacks or active skills for 4 times. Not stackable. Evolutionary Factor: Skill effect. The effect of the passive skill Pistil of Stars will be enhanced after Evolutionary Factor is gained (up to 3 lauers). Poison: DoT. When Poison is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. |
| Lv.2 |
Active Skill: Deals (1000% of Attack) damage to all
enemies, which grants self 1 layer of Evolutionary Factor
, and inflicts Mirage Pollen on 2 random enemies
without Mirage Pollen. Additionally Poisons enemies
with Mirage Pollen once, dealing (800% of Attack)
damage for 2 rounds, and removes 2 Attribute Buffs
from them. Meanwhile, there is a 66% chance to inflict
Mirage Pollen on 1 random enemy without Mirage Pollen
when an ally releases a basic attack or an active
skill to enemies with Mirage Pollen.
Mirage Pollen: Skill effect. Basic attacks or active skills released by heroes with Mirage Pollen have a 35% chance to be dodged (ineffective to Bosses). Poisons all enemies, dealing (400% of Attack) damage to them for 2 rounds when Mirage Pollen disappears. Mirage Pollen disappears when the hero with Mirage Pollen takes basic attacks or active skills for 4 times. Not stackable. Evolutionary Factor: Skill effect. The effect of the passive skill Pistil of Stars will be enhanced after Evolutionary Factor is gained (up to 3 lauers). Poison: DoT. When Poison is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. |
| Lv.3 |
Active Skill: Deals (1000% of Attack) damage to all
enemies, which grants self 1 layer of Evolutionary Factor
, and inflicts Mirage Pollen on 2 random enemies
without Mirage Pollen. Additionally Poisons enemies
with Mirage Pollen once, dealing (800% of Attack)
damage for 2 rounds, and removes 2 Attribute Buffs
from them. Meanwhile, there is a 66% chance to inflict
Mirage Pollen on 1 random enemy without Mirage Pollen
when an ally releases a basic attack or an active
skill to enemies with Mirage Pollen.
Mirage Pollen: Skill effect. Basic attacks or active skills released by heroes with Mirage Pollen have a 35% chance to be dodged (ineffective to Bosses). Poisons all enemies, dealing (400% of Attack) damage to them for 2 rounds when Mirage Pollen disappears. Mirage Pollen disappears when the hero with Mirage Pollen takes basic attacks or active skills for 4 times. Not stackable. Evolutionary Factor: Skill effect. The effect of the passive skill Pistil of Stars will be enhanced after Evolutionary Factor is gained (up to 3 lauers). Poison: DoT. When Poison is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. |
| Star Seeding Idle Heroes | |
| Lv.1 |
Passive Skill: Changes the basic attack to: Deals (600%
of Attack) damage to 3 random enemies and
additionally Poisons targets with Mirage Pollen, dealing
(400% of Attack) damage for 2 rounds. Meanwhile,
restores self HP equal to 15% of Max HP,
Poison: DoT. When Poison is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. |
| Lv.2 |
Passive Skill: Changes the basic attack to: Deals (600%
of Attack) damage to 3 random enemies and
additionally Poisons targets with Mirage Pollen, dealing
(400% of Attack) damage for 2 rounds. Meanwhile,
restores self HP equal to 15% of Max HP,
Poison: DoT. When Poison is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. |
| Lv.3 |
Passive Skill: Changes the basic attack to: Deals (600%
of Attack) damage to 3 random enemies and
additionally Poisons targets with Mirage Pollen, dealing
(400% of Attack) damage for 2 rounds. Meanwhile,
restores self HP equal to 15% of Max HP,
Poison: DoT. When Poison is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. |
| Veiling Branches Idle Heroes | |
| Lv.1 | Passive Skill: When an ally releases basic attacks or active skills, increases their All-damage Reduction by 5% and Attack by 8% for 3 rounds. |
| Lv.2 | Passive Skill: When an ally releases basic attacks or active skills, increases their All-damage Reduction by 5% and Attack by 8% for 3 rounds. |
| Lv.3 | Passive Skill: When an ally releases basic attacks or active skills, increases their All-damage Reduction by 5% and Attack by 8% for 3 rounds. |
| Pistil Of Stars Idle Heroes | |
| Lv.1 |
Passive Skill: Different layers of Evolutionary Factor
have different effects as follows:
1 layer of Evolutionary Factor: Increases all allies'
Damage Reduction by 30% and Control Immunity by
20% for 2 rounds.
2 layers of Evolutionary Factor: Increases all allies'
Attack by 20% for 3 rounds. Afterward, grants all allies
a Shield equal to 2400% of Attack.
3 layers of Evolutionary Factor: At the end of each
round, increases the damage dealt by self to Poisoned
targets by 5%. Meanwhile, increases self Attack by 10%
and Speed by 10 till the battle ends.
Shield: Skill effect. Offsets the Direct Damage and Damage Over Time received. It will disappear when the strength of the shield is O. The shield strength caps at 100% of the owner's HP. Poison: DoT. When Poison is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. |
| Lv.2 |
Passive Skill: Different layers of Evolutionary Factor
have different effects as follows:
1 layer of Evolutionary Factor: Increases all allies'
Damage Reduction by 30% and Control Immunity by
20% for 2 rounds.
2 layers of Evolutionary Factor: Increases all allies'
Attack by 20% for 3 rounds. Afterward, grants all allies
a Shield equal to 2400% of Attack.
3 layers of Evolutionary Factor: At the end of each
round, increases the damage dealt by self to Poisoned
targets by 5%. Meanwhile, increases self Attack by 10%
and Speed by 10 till the battle ends.
Shield: Skill effect. Offsets the Direct Damage and Damage Over Time received. It will disappear when the strength of the shield is O. The shield strength caps at 100% of the owner's HP. Poison: DoT. When Poison is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. |
| Lv.3 |
Passive Skill: Different layers of Evolutionary Factor
have different effects as follows:
1 layer of Evolutionary Factor: Increases all allies'
Damage Reduction by 30% and Control Immunity by
20% for 2 rounds.
2 layers of Evolutionary Factor: Increases all allies'
Attack by 20% for 3 rounds. Afterward, grants all allies
a Shield equal to 2400% of Attack.
3 layers of Evolutionary Factor: At the end of each
round, increases the damage dealt by self to Poisoned
targets by 5%. Meanwhile, increases self Attack by 10%
and Speed by 10 till the battle ends.
Shield: Skill effect. Offsets the Direct Damage and Damage Over Time received. It will disappear when the strength of the shield is O. The shield strength caps at 100% of the owner's HP. Poison: DoT. When Poison is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. |
Mystic Fairy - Freya Attributes
| HP | 337,900 |
| Fixed HP | 0 |
| Attack | 18,530 |
| Fixed Attack | 0 |
| Armor | 654 |
| Speed | 762 |
| Skill Damage | 0% |
| Precision | 0% |
| Block | 0% |
| Crit | 0% |
| Crit Damage | 0% |
| Armor Break | 0% |
| Control Immunity | 0% |
| Damage Reduction | 0% |
| Holy Damage | 0% |
Mystic Fairy - Freya Attributes
| HP | 508,090 |
| Fixed HP | 0 |
| Attack | 27,863 |
| Fixed Attack | 0 |
| Armor | 894 |
| Speed | 940 |
| Skill Damage | 0% |
| Precision | 0% |
| Block | 0% |
| Crit | 0% |
| Crit Damage | 0% |
| Armor Break | 0% |
| Control Immunity | 0% |
| Damage Reduction | 0% |
| Holy Damage | 0% |
Mystic Fairy - Freya Attributes
| HP | 883,190 |
| Fixed HP | 0 |
| Attack | 48,433 |
| Fixed Attack | 0 |
| Armor | 1,554 |
| Speed | 1,292 |
| Skill Damage | 0% |
| Precision | 0% |
| Block | 0% |
| Crit | 0% |
| Crit Damage | 0% |
| Armor Break | 0% |
| Control Immunity | 0% |
| Damage Reduction | 0% |
| Holy Damage | 0% |