Carrie Idle Heroes
- Dark
- Ranger
Hero Information
| Energy Devouring Idle Heroes | |
| Lv.1 |
Active skill: Deals (120% of Attack) damage against 4
random enemies, causes Energy Oscillation, and has a
20% chance to inflict a Devouring Mark to the target.
Energy Oscillation: Skill effect. For every 1 point of Energy the target has, it will receive (2% of Attack) damage. Devouring Mark: Mark. Triggered when the marked target's Energy reaches 100 or above. For every 1 point of Energy the target has, it will receive (3% of Attack) damage. The Mark will also zero target's Energy bar. The Mark disappears upon the trigger. |
| Lv.2 |
Active skill: Deals (160% of Attack) damage against 4
random enemies, causes Energy Oscillation, and has a
40% chance to inflict a Devouring Mark to the target.
Energy Oscillation: Skill effect. For every 1 point of Energy the target has, it will receive (4% of Attack) damage. Devouring Mark: Mark. Triggered when the marked target's Energy reaches 100 or above. For every 1 point of Energy the target has, it will receive (6% of Attack) damage. The Mark will also zero target's Energy bar. The Mark disappears upon the trigger. |
| Lv.3 |
Active skill: Deals (220% of Attack) damage against 4
random enemies, causes Energy Oscillation, and has a
70% chance to inflict a Devouring Mark to the target.
Energy Oscillation: Skill effect. For every 1 point of Energy the target has, it will receive (6% of Attack) damage. Devouring Mark: Mark. Triggered when the marked target's Energy reaches 100 or above. For every 1 point of Energy the target has, it will receive (10% of Attack) damage. The Mark will also zero target's Energy bar. The Mark disappears upon the trigger. |
| Darkness Befall Idle Heroes | |
| Lv.1 | Passive skill: Attack +10%, Control Immunity +10%, Speed +20, and has a 10% chance to hide into the void to dodge the enemy's active skill or basic attack (cannot dodge a Monster's skill and damage). |
| Lv.2 | Passive skill: Attack +15%, Control Immunity +20%, Speed +40, and has a 20% chance to hide into the void to dodge the enemy's active skill or basic attack (cannot dodge a Monster's skill and damage). |
| Lv.3 | Passive skill: Attack +25%, Control Immunity +30%, Speed +60, and has a 40% chance to hide into the void to dodge the enemy's active skill or basic attack (cannot dodge a Monster's skill and damage). |
| Outburst Of Magic Idle Heroes | |
| Lv.1 |
Passive skill: Basic attack targets 1 random enemy,
dealing (120% of Attack) damage, increasing them 20
points of Energy, and inflicting Outburst of Magic
effect to them.
Outburst of Magic: Skill effect. For every 1 point of Energy the target has, it will receive (2% of Attack) damage and its Energy bar will be zeroed. |
| Lv.2 |
Passive skill: Basic attack targets 1 random enemy,
dealing (132% of Attack) damage, increasing them 30
points of Energy, and inflicting Outburst of Magic
effect to them.
Outburst of Magic: Skill effect. For every 1 point of Energy the target has, it will receive (4% of Attack) damage and its Energy bar will be zeroed. |
| Lv.3 |
Passive skill: Basic attack targets 1 random enemy,
dealing (156% of Attack) damage, increasing them 50
points of Energy, and inflicting Outburst of Magic
effect to them.
Outburst of Magic: Skill effect. For every 1 point of Energy the target has, it will receive (6% of Attack) damage and its Energy bar will be zeroed. |
| Shadow Spirit Idle Heroes | |
| Lv.1 |
Passive skill: When Carrie dies, she will become the
Shadowy Spirit for 4 rounds and get 1 layer of Spirit
Power per round. Whenever a hero on the battleground
dies, she will get 1 extra layer of Spirit Power.
Shadowy Spirit: Skill effect. When a round ends, deals damage against the enemy with the lowest HP by 20% of its lost HP (damage caps at 1500% of Carrie's Attack). Spirit Power: Skill effect. When it stacks to 4 layers, Carrie will revive by 50% of HP at the beginning of the next round. |
| Lv.2 |
Passive skill: When Carrie dies, she will become the
Shadowy Spirit for 4 rounds and get 1 layer of Spirit
Power per round. Whenever a hero on the battleground
dies, she will get 1 extra layer of Spirit Power.
Shadowy Spirit: Skill effect. When a round ends, deals damage against the enemy with the lowest HP by 20% of its lost HP (damage caps at 1500% of Carrie's Attack). Spirit Power: Skill effect. When it stacks to 4 layers, Carrie will revive by 50% of HP at the beginning of the next round. |
| Lv.3 |
Passive skill: When Carrie dies, she will become the
Shadowy Spirit for 4 rounds and get 1 layer of Spirit
Power per round. Whenever a hero on the battleground
dies, she will get 1 extra layer of Spirit Power.
Shadowy Spirit: Skill effect. When a round ends, deals damage against the enemy with the lowest HP by 20% of its lost HP (damage caps at 1500% of Carrie's Attack). Spirit Power: Skill effect. When it stacks to 4 layers, Carrie will revive by 50% of HP at the beginning of the next round. |
Carrie Attributes
| HP | 19,445 |
| Fixed HP | 0 |
| Attack | 3,956 |
| Fixed Attack | 0 |
| Armor | 632 |
| Speed | 626 |
| Skill Damage | 0% |
| Precision | 0% |
| Block | 0% |
| Crit | 0% |
| Crit Damage | 0% |
| Armor Break | 0% |
| Control Immunity | 10% |
| Damage Reduction | 0% |
| Holy Damage | 0% |
Carrie Attributes
| HP | 66,018 |
| Fixed HP | 0 |
| Attack | 8,707 |
| Fixed Attack | 0 |
| Armor | 894 |
| Speed | 846 |
| Skill Damage | 0% |
| Precision | 0% |
| Block | 0% |
| Crit | 0% |
| Crit Damage | 0% |
| Armor Break | 0% |
| Control Immunity | 20% |
| Damage Reduction | 0% |
| Holy Damage | 0% |
Carrie Attributes
| HP | 551,566 |
| Fixed HP | 0 |
| Attack | 24,430 |
| Fixed Attack | 0 |
| Armor | 1,554 |
| Speed | 1,218 |
| Skill Damage | 0% |
| Precision | 0% |
| Block | 0% |
| Crit | 0% |
| Crit Damage | 0% |
| Armor Break | 0% |
| Control Immunity | 30% |
| Damage Reduction | 0% |
| Holy Damage | 0% |