Carrie Idle Heroes

  • Dark
  • Ranger

Hero Information

Name Carrie Idle Heroes
Faction Dark
Class Ranger


Energy Devouring Idle Heroes
Lv.1 Active skill: Deals (120% of Attack) damage against 4 random enemies, causes Energy Oscillation, and has a 20% chance to inflict a Devouring Mark to the target.

Energy Oscillation: Skill effect. For every 1 point of Energy the target has, it will receive (2% of Attack) damage.

Devouring Mark: Mark. Triggered when the marked target's Energy reaches 100 or above. For every 1 point of Energy the target has, it will receive (3% of Attack) damage. The Mark will also zero target's Energy bar. The Mark disappears upon the trigger.
Lv.2 Active skill: Deals (160% of Attack) damage against 4 random enemies, causes Energy Oscillation, and has a 40% chance to inflict a Devouring Mark to the target.

Energy Oscillation: Skill effect. For every 1 point of Energy the target has, it will receive (4% of Attack) damage.

Devouring Mark: Mark. Triggered when the marked target's Energy reaches 100 or above. For every 1 point of Energy the target has, it will receive (6% of Attack) damage. The Mark will also zero target's Energy bar. The Mark disappears upon the trigger.
Lv.3 Active skill: Deals (220% of Attack) damage against 4 random enemies, causes Energy Oscillation, and has a 70% chance to inflict a Devouring Mark to the target.

Energy Oscillation: Skill effect. For every 1 point of Energy the target has, it will receive (6% of Attack) damage.

Devouring Mark: Mark. Triggered when the marked target's Energy reaches 100 or above. For every 1 point of Energy the target has, it will receive (10% of Attack) damage. The Mark will also zero target's Energy bar. The Mark disappears upon the trigger.
Darkness Befall Idle Heroes
Lv.1 Passive skill: Attack +10%, Control Immunity +10%, Speed +20, and has a 10% chance to hide into the void to dodge the enemy's active skill or basic attack (cannot dodge a Monster's skill and damage).
Lv.2 Passive skill: Attack +15%, Control Immunity +20%, Speed +40, and has a 20% chance to hide into the void to dodge the enemy's active skill or basic attack (cannot dodge a Monster's skill and damage).
Lv.3 Passive skill: Attack +25%, Control Immunity +30%, Speed +60, and has a 40% chance to hide into the void to dodge the enemy's active skill or basic attack (cannot dodge a Monster's skill and damage).
Outburst Of Magic Idle Heroes
Lv.1 Passive skill: Basic attack targets 1 random enemy, dealing (120% of Attack) damage, increasing them 20 points of Energy, and inflicting Outburst of Magic effect to them.

Outburst of Magic: Skill effect. For every 1 point of Energy the target has, it will receive (2% of Attack) damage and its Energy bar will be zeroed.
Lv.2 Passive skill: Basic attack targets 1 random enemy, dealing (132% of Attack) damage, increasing them 30 points of Energy, and inflicting Outburst of Magic effect to them.

Outburst of Magic: Skill effect. For every 1 point of Energy the target has, it will receive (4% of Attack) damage and its Energy bar will be zeroed.
Lv.3 Passive skill: Basic attack targets 1 random enemy, dealing (156% of Attack) damage, increasing them 50 points of Energy, and inflicting Outburst of Magic effect to them.

Outburst of Magic: Skill effect. For every 1 point of Energy the target has, it will receive (6% of Attack) damage and its Energy bar will be zeroed.
Shadow Spirit Idle Heroes
Lv.1 Passive skill: When Carrie dies, she will become the Shadowy Spirit for 4 rounds and get 1 layer of Spirit Power per round. Whenever a hero on the battleground dies, she will get 1 extra layer of Spirit Power.

Shadowy Spirit: Skill effect. When a round ends, deals damage against the enemy with the lowest HP by 20% of its lost HP (damage caps at 1500% of Carrie's Attack).

Spirit Power: Skill effect. When it stacks to 4 layers, Carrie will revive by 50% of HP at the beginning of the next round.
Lv.2 Passive skill: When Carrie dies, she will become the Shadowy Spirit for 4 rounds and get 1 layer of Spirit Power per round. Whenever a hero on the battleground dies, she will get 1 extra layer of Spirit Power.

Shadowy Spirit: Skill effect. When a round ends, deals damage against the enemy with the lowest HP by 20% of its lost HP (damage caps at 1500% of Carrie's Attack).

Spirit Power: Skill effect. When it stacks to 4 layers, Carrie will revive by 50% of HP at the beginning of the next round.
Lv.3 Passive skill: When Carrie dies, she will become the Shadowy Spirit for 4 rounds and get 1 layer of Spirit Power per round. Whenever a hero on the battleground dies, she will get 1 extra layer of Spirit Power.

Shadowy Spirit: Skill effect. When a round ends, deals damage against the enemy with the lowest HP by 20% of its lost HP (damage caps at 1500% of Carrie's Attack).

Spirit Power: Skill effect. When it stacks to 4 layers, Carrie will revive by 50% of HP at the beginning of the next round.

Carrie Attributes
HP 19,445
Fixed HP 0
Attack 3,956
Fixed Attack 0
Armor 632
Speed 626
Skill Damage 0%
Precision 0%
Block 0%
Crit 0%
Crit Damage 0%
Armor Break 0%
Control Immunity 10%
Damage Reduction 0%
Holy Damage 0%

Carrie Attributes
HP 66,018
Fixed HP 0
Attack 8,707
Fixed Attack 0
Armor 894
Speed 846
Skill Damage 0%
Precision 0%
Block 0%
Crit 0%
Crit Damage 0%
Armor Break 0%
Control Immunity 20%
Damage Reduction 0%
Holy Damage 0%

Carrie Attributes
HP 551,566
Fixed HP 0
Attack 24,430
Fixed Attack 0
Armor 1,554
Speed 1,218
Skill Damage 0%
Precision 0%
Block 0%
Crit 0%
Crit Damage 0%
Armor Break 0%
Control Immunity 30%
Damage Reduction 0%
Holy Damage 0%