Demon Hunter Idle Heroes
- Forest
- Ranger
Hero Information
| Punishing Shot Idle Heroes | |
| Lv.1 |
Active skill: Deals (70% of Attack) damage against all
enemies and has a 15% chance to Silence the target for 2
rounds.
Silence: Control effect. Heroes being Silenced are unable to release their active skill. |
| Lv.2 |
Active skill: Deals (85% of Attack) damage against all
enemies and has a 50% chance to Silence the target for
2 rounds.
Silence: Control effect. Heroes being Silenced are unable to release their active skill. |
| Lv.3 |
Active skill: Deals (105% of Attack) damage against all
enemies and has a 50% chance to Silence the target for
2 rounds. Immunes to control for 2 rounds and
increases self 40% of Damage Reduction for 2 rounds.
Silence: Control effect. Heroes being Silenced are unable to release their active skill. |
| Demon Hunter Idle Heroes | |
| Lv.1 | Passive skill: Crit +30%, Crit Damage +20%, Attack +10% |
| Lv.2 | Passive skill: Crit +30%, Crit Damage +25%, Attack +20% |
| Lv.3 | Passive skill: Crit +30%, Crit Damage +30%, Attack +30% |
| Humiliate Idle Heroes | |
| Lv.1 | Passive skill: Whenever a foe dies, increases self 10% of Crit Damage and 10% of Attack. |
| Lv.2 | Passive skill: Whenever a foe dies, increases self 15% of Crit Damage and 12% of Attack. |
| Lv.3 | Passive skill: Whenever a foe dies, increases self 20% of Crit Damage and 15% of Attack. |
| Mourn Arrow Idle Heroes | |
| Lv.1 |
Passive skill: Basic attack has a 45% chance to Poison the
target, dealing extra (80% of Attack) damage. Also, has
a 10% chance to Silence the target for 2 rounds.
Poison: DoT. When Poison is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of ER each round. Silence: Control effect. Heroes being Silenced are unable to release their active skill. |
| Lv.2 |
Passive skill: Basic attack has a 60% chance to Poison the
target, dealing extra (140% of Attack) damage. Also, has
a 15% chance to Silence the target for 2 rounds.
Poison: DoT. When Poison is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of ER each round. Silence: Control effect. Heroes being Silenced are unable to release their active skill. |
| Lv.3 |
Passive skill: Basic attack has a 75% chance to Poison the
target, dealing extra (200% of Attack) damage. Also, has
a 15% chance to Silence the target for 2 rounds.
Poison: DoT. When Poison is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of ER each round. Silence: Control effect. Heroes being Silenced are unable to release their active skill. |
Demon Hunter Attributes
| HP | 20,513 |
| Fixed HP | 0 |
| Attack | 3,020 |
| Fixed Attack | 0 |
| Armor | 632 |
| Speed | 624 |
| Skill Damage | 0% |
| Precision | 0% |
| Block | 0% |
| Crit | 30% |
| Crit Damage | 20% |
| Armor Break | 0% |
| Control Immunity | 0% |
| Damage Reduction | 0% |
| Holy Damage | 0% |
Demon Hunter Attributes
| HP | 56,774 |
| Fixed HP | 0 |
| Attack | 7,708 |
| Fixed Attack | 0 |
| Armor | 894 |
| Speed | 822 |
| Skill Damage | 0% |
| Precision | 0% |
| Block | 0% |
| Crit | 30% |
| Crit Damage | 25% |
| Armor Break | 0% |
| Control Immunity | 0% |
| Damage Reduction | 0% |
| Holy Damage | 0% |
Demon Hunter Attributes
| HP | 515,213 |
| Fixed HP | 0 |
| Attack | 24,432 |
| Fixed Attack | 0 |
| Armor | 1,554 |
| Speed | 1,203 |
| Skill Damage | 0% |
| Precision | 0% |
| Block | 0% |
| Crit | 30% |
| Crit Damage | 30% |
| Armor Break | 0% |
| Control Immunity | 0% |
| Damage Reduction | 0% |
| Holy Damage | 0% |