Waldeck Idle Heroes
- Abyss
- Ranger
Hero Information
| Sanguinary Invasion Idle Heroes | |
| Lv.1 |
Active skill: Deals (200% of Attack) damage to 1 random
enemy and an extra damage equal to 10% of target's
Max HP (damage caps at 1500% of self Attack), and
restores self HP equal to 20% of total damage dealt.
Bleeds all enemies, dealing (150% of Attack) damage for
3 rounds. Grants 3 random allies Blood Frenzy I for 3
rounds.
Blood Frenzy l: Skill effect. When the hero granted with Blood Frenzy is attacked by the Bled target, increases self Attack by 4% for 3 rounds and restores self 8% of lost HP, not stackable. Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. |
| Lv.2 |
Active skill: Deals (360% of Attack) damage to 1 random
enemy and an extra damage equal to 15% of target's
Max HP (damage caps at 1500% of self Attack), and
restores self HP equal to 40% of total damage dealt.
Bleeds all enemies, dealing (300% of Attack) damage for
3 rounds. Grants 3 random allies Blood Frenzy II for 3
rounds.
Blood Frenzy lI: Skill effect. When the hero granted with Blood Frenzy is attacked by the Bled target, increases self Attack by 6% for 3 rounds and restores self 12% of lost HP, not stackable. Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. |
| Lv.3 |
Active skill: Deals (800% of Attack) damage to 1 random
enemy and an extra damage equal to 25% of target's
Max HP (damage caps at 1500% of self Attack), and
restores self HP equal to 80% of total damage dealt.
Bleeds all enemies, dealing (600% of Attack) damage for
3 rounds. Grants 3 random allies Blood Frenzy III for 3
rounds.
Blood Frenzy III: Skill effect. When the hero granted with Blood Frenzy is attacked by the Bled target, increases self Attack by 12% for 3 rounds and restores self 16% of lost HP, not stackable. Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. |
| Scarlet Wings Idle Heroes | |
| Lv.1 | Passive skill: HP +15%, Attack +10%, Precision +20%, Crit +10%, and Control Immunity +10%. |
| Lv.2 | Passive skill: HP +25%, Attack +20%, Precision +30%, Crit +20%, and Control Immunity +20%. |
| Lv.3 | Passive skill: HP +35%, Attack +30%, Precision +40%, Crit +30%, and Control Immunity +30%. |
| Tearing Claws Idle Heroes | |
| Lv.1 |
Passive skill: Each basic attack Bleeds 3 random enemies,
dealing (100% of Attack) damage for 2 rounds.
Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. |
| Lv.2 |
Passive skill: Each basic attack Bleeds 3 random enemies,
dealing (150% of Attack) damage for 2 rounds.
Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. |
| Lv.3 |
Passive skill: Each basic attack Bleeds 3 random enemies,
dealing (300% of Attack) damage for 2 rounds.
Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. |
| Gory devotion Idle Heroes | |
| Lv.1 |
Passive skill: When Waldeck is dead, Bleeds all enemies,
dealing (100% of Attack) damage for 4 rounds, and
grants all allies Blood Frenzy I for 3 rounds.
Blood Frenzy l: Skill effect. When the hero granted with Blood Frenzy is attacked by the Bled target, increases self Attack by 4% for 3 rounds and restores self 8% of lost HP, not stackable. Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. |
| Lv.2 |
Passive skill: When Waldeck is dead, Bleeds all enemies,
dealing (200% of Attack) damage for 4 rounds, and
grants all allies Blood Frenzy II for 3 rounds.
Blood Frenzy lI: Skill effect. When the hero granted with Blood Frenzy is attacked by the Bled target, increases self Attack by 4% for 3 rounds and restores self 8% of lost HP, not stackable. Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. |
| Lv.3 |
Passive skill: When Waldeck is dead, Bleeds all enemies,
dealing (500% of Attack) damage for 4 rounds, and
grants all allies Blood Frenzy III for 3 rounds.
Blood Frenzy lII: Skill effect. When the hero granted with Blood Frenzy is attacked by the Bled target, increases self Attack by 4% for 3 rounds and restores self 8% of lost HP, not stackable. Bleed: DoT. When Bleed is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. |
Waldeck Attributes
| HP | 21,459 |
| Fixed HP | 0 |
| Attack | 3,620 |
| Fixed Attack | 0 |
| Armor | 664 |
| Speed | 609 |
| Skill Damage | 0% |
| Precision | 20% |
| Block | 0% |
| Crit | 10% |
| Crit Damage | 0% |
| Armor Break | 0% |
| Control Immunity | 10% |
| Damage Reduction | 0% |
| Holy Damage | 0% |
Waldeck Attributes
| HP | 67,403 |
| Fixed HP | 0 |
| Attack | 9,912 |
| Fixed Attack | 0 |
| Armor | 938 |
| Speed | 806 |
| Skill Damage | 0% |
| Precision | 30% |
| Block | 0% |
| Crit | 20% |
| Crit Damage | 0% |
| Armor Break | 0% |
| Control Immunity | 20% |
| Damage Reduction | 0% |
| Holy Damage | 0% |
Waldeck Attributes
| HP | 637,383 |
| Fixed HP | 0 |
| Attack | 26,517 |
| Fixed Attack | 0 |
| Armor | 1,631 |
| Speed | 1,172 |
| Skill Damage | 0% |
| Precision | 40% |
| Block | 0% |
| Crit | 30% |
| Crit Damage | 0% |
| Armor Break | 0% |
| Control Immunity | 30% |
| Damage Reduction | 0% |
| Holy Damage | 0% |